Designing a mobile app for high school teachers
While there are many technologies focusing on the student, there is a gap addressing the issue of bettering teaching experiences for those in teaching and instructing positions.
We noticed the lack of products and tools that focus on teachers as the primary user. In certain ways, teachers are also students! They look for ways to improve their craft of teaching for their students.
ClassInSight is a mobile app for teachers than will capture data and information about student/teacher participation and attention all during class time.
I started as a co-researcher to collect insights from our target users, high school teachers. The role then transitioned to a data visualization designer to design the different charts that teachers would look at to stay informed. Finally, ended up as a UI/UX designer to scope the entire experience of our end product.
We were introduced to Open-Pose/Open-Face technology in order to detect any body movement or facial expressions. We learned more about this new innovative technology and how it would be implemented into our final solution.
Our interviews provided us insights and details of the experiences of all sorts of high school teachers in the Pittsburgh area.
Curiosity around impact of teacher’s behavior on students.
“[I would like to know if there’s] a small habit that I constantly do that drives them crazy so that I can try not to do that so much."
Common interest in constant teaching improvement.
“I think teachers who wish to be better teachers are teachers who constantly strive to learn about their craft.”
Teachers aim for a student-led classroom.
“The classroom design – I try to make it student-centered, not teacher-centered.”
Simple data visualizations easy to read
We needed to make sure teachers of all experiences, of all subjects would be able to interpret the data.
Nudges for unnoticed classroom activity
In order to learn something new from their classroom but not take away their attention, small nudges were the best approach.
Quantifiable goals to work towards
Teachers are students too! They are looking for ways to improve.
The iteration process began with pen and paper and then into black and white mid-fidelity prototypes. To get ready for user testing, I translated these sketches into black and white mid-fidelity wireframes.
Utilized the think aloud method to instruct my users to execute certain tasks with mid-fidelity and high-fidelity wireframes.
Featured data visualizations
Right away, once the teachers open the app, they are introduced to important classroom visualizations.
Additionally, teachers can check in on the progress and data of their individual classes.
ClassInSight can detect certain alerts within the classroom that teachers may have not noticed during their classes. Teachers can view the nudges and dismiss any of unimportance.
To further emphasize the idea of improvement, the app offers a goals component that teachers can add and check in on.
While the project aimed to target high school classrooms, the ClassInSight technology was tested in 40 different classrooms on Carnegie Mellon campus. This is to test the developing algorithm of Open-pose/open-face. The collected data was reported to TA's and college professors to test the effectiveness of classroom data feedback.
The different data visualizations I had sketched were being tested to see if that type of information could be collected in the classroom. This would be tested in classrooms in California in the future.
Concerns over security and privacy
Body language is subjective in interpretation
Learned how to work with data within UI
Mobile UX design experience